Late final yr, after the underwhelming launch of Battlefield 2042, EA introduced a big shakeup of the franchise construction that may put Respawn’s Vince Zampella in command of the IP. At the identical time, we discovered that Halo co-creator Marcus Lehto could be beginning a brand new Seattle studio with the aim to create story content material for Battlefield.
A brand new job itemizing for a Design Director means that the studio will certainly be creating a brand new single participant marketing campaign for Battlefield.
Battlefield Seattle is targeted on constructing wealthy, thrilling tales with memorable characters and highly effective experiences all within the Battlefield universe. We are constructing a brand new studio within the Seattle space composed of leaders and expertise with an unlimited array of AAA game dev expertise. As we assemble our numerous staff, all who’ve a voice in making nice video games collectively, we’re on the lookout for a wholesome combination of tempered veterans and younger passionate people desperate to make a distinction.
Role Overview: Reporting to the studio GM, you’ll handle the design staff and design imaginative and prescient of a brand new Battlefield marketing campaign. Your job is to orchestrate the mission design, narrative, game mechanics, and methods to create the very best high quality expertise potential. You foster relationships with inventive, engineering, and manufacturing to create an inclusive design staff.
Your job is to embrace the core tenets of the Battlefield franchise and ensure they’re woven by way of all layers of a masterfully designed single participant marketing campaign. You will construct the studio’s design staff and tradition and construct a tremendous marketing campaign from idea by way of launch. You are additionally accountable for main iteration of the product design based mostly on suggestions from friends, firm companions, and staff members whereas holding to the core imaginative and prescient.
As a reminder, Lehto had based V1 Interactive, which launched a first-person shooter/real-time technique game hybrid referred to as Disintegration two years in the past. The game did not promote nicely, although, and V1 Interactive closed shortly after its launch.