4 months after its acquisition by sleeper videogame behemoth Embracer Group, Crystal Dynamics has formally introduced that it as soon as once more owns Tomb Raider.
Crystal Dynamics did not create the Tomb Raider sequence—that honor goes to Core Design—but it surely put its stamp on the sequence greater than a decade in the past with Tomb Raider: Legend after which adopted up with a number of extra profitable additions to the sequence, together with the 2013 reboot and the 2016 follow-up Rise of the Tomb Raider. Sq. Enix handed the sequence off to Eidos Montreal in 2018 for Shadow of the Tomb Raider, however now that Embracer owns all of it, it is formally placing things again in place.
“We’re excited to tell you that Crystal Dynamics has taken management of a number of game franchises—together with Tomb Raider and Legacy of Kain—from the video games’ earlier proprietor, Sq. Enix Restricted,” Crystal Dynamics introduced. “Because of this transformation, Crystal Dynamics (or its affiliate) is now the proprietor of those video games and the controller of the gameplay and private information associated to them.”
“We look ahead to taking this new and thrilling journey with you!”
In a separate assertion, Eidos Montreal stated that it too “is now the proprietor of the video games it developed, just like the Deus Ex and Thief video games.”
The precise level of each messages is to announce, as I am certain is required by regulation, adjustments to the phrases and circumstances and privateness insurance policies of all impacted video games that switches your companion in these authorized pacts from Sq. Enix to Crystal Dynamics or Eidos Montreal. However although Crystal Dynamics, Tomb Raider, and all the remaining had been already contained below one roof, there’s an undeniably sentimental facet to the thought of video games returning to their rightful houses.
Whether or not that can add as much as higher video games stays to be seen, however the course of has already begun: Crystal Dynamics introduced in April, earlier than the Embracer acquisition, that it had begun improvement on a brand new Tomb Raider game in Unreal Engine 5. Now if we are able to simply persuade Eidos Montreal to get rolling on a brand new Deus Ex, all will as soon as once more be properly with the world.
https://www.pcgamer.com/crystal-dynamics-officially-owns-tomb-raider-again