Third-party builders supplied updates about their current and upcoming add-ons for Microsoft Flight Simulator.
We begin with MPDG, which teased the primary previews of their upcoming Boeing 777 “Soon”. You can take that “TM” as you would like.
On the opposite hand, the developer has talked about its plan for updating the favored Boeing 737-700 that was launched final week.
The plane ought to get the primary update late this week with principally small objects, with greater ones coming in subsequent updates.
For those that are new to PMDG: We have a really aggressive technique of accumulating, categorizing, researching and monitoring points that get reported to us. You will discover that when we get via the preliminary cloud of launch week, we are likely to push updates that can comprise wherever from 25-200 starting from main corrections/adjustments to tiny, inconsequential obscuria that we seen alongside the way in which. We anticipate to be pushing updates out for the 737-700 at a weekly tempo initially so you probably have run into one thing that’s creating issues for you- there’s a good likelihood it’ll get swept up into an update quickly sufficient.
We have a few main analysis efforts underway that we need to inform you about additionally:
- Customers seeing flickering artifacts on the shows: We have gotten a number of stories at tech help, and in threads right here within the discussion board that some players are seeing flickering artifacts on the shows. They are sometimes reported as “when turning” however it is a distractor, as a result of the turning causes a redraw mechanism that fails. We can reproduce this in home within the EFIS/MAP format, which is why that format is disabled within the preliminary launch. We imagine this to be associated to an issue within the GDI+/NANO layer and introduced it to the eye of Asobo in October, however I imagine it was considered as a decrease precedence merchandise as we had been capable of code our method round it with some ingenuity. Unforunately, when SU9 landed, the issue returned to the EFIS/MAP format and this resulted in us disabling that choice and re-floating it to Asobo for his or her evaluation. It has not been reviewed as of this juncture as the person accountable was not within the workplace final week. We are hoping it’ll get some consideration this week. We will maintain you posted.
- “Low FPS Control Animation” is a phrase that took a while to kind out, since it’s a blended metaphor that doesn’t actually describe the difficulty effectively. Working with a number of of us right here within the PMDG discussion board we had been capable of get some examples of what players see once they report this challenge. We have a number of theories on what causes it and are hoping to have an opportunity to check some corrections with of us that we all know to see it throughout the coming week. It is a curious merchandise which may be brought on by a specific mixture of settings- however that often means it’s one thing we are able to code out of the product. We shall actually strive.
- Lack of steering enter for GameController players: We have talked about a number of instances that Asobo added a “nose wheel steering axis” to the sim with SU9 (Actually- it has been there however was inoperative till SU9) and this introduced with it some adjustments within the conduct of the bottom steering that proved to be incompatibly with the real-world performance of the 737’s tiller/rudder pedal steering interconnect. This brought about us to make some adjustments to the steering enter, however these seem to have been additional aggravated issues for players attempting to function the airplane with game controllers. We have repeatedly requested further documentation on these adjustments from Asobo, however to date we haven’t gotten something helpful. We stay hopeful that the pending SDK update may embody some documentation of the adjustments that had been made in order that we are able to code round these points and get everyone working with a viable answer for floor steering. Stay tuned.
On high of this, the Douglas DC-6 will get an update tomorrow (May 17) together with some small adjustments.

We additionally take a brand new have a look at the Cessna Citation Mustang by Cockspur, exhibiting the flight deck with the avionics inactive and energetic.


If you’d wish to learn extra about Microsoft Flight Simulator add-ons, you possibly can take pleasure in our current evaluations of West Virginia International Yeager Airport, Kansai International Airport, Toronto Pearson Airport, the Twin Otter, Auckland International Airport, Skiathos Airport, Athens International Airport, Bergamo Orio al Serio Airport, Amami Airport, Bristol Airport, Marrakech Menara Airport, Great Britain Central, Tehran Imam Khomeini Airport, Moscow Sheremetyevo Airport, Shanghai Pudong Airport, Kraków Airport, Fukuoka City & Airport, Fort Lauderdale Airport, Chongqing City & Airport, Manila Airport, Santiago Airport, the Frankfurt City Pack, Key West Airport, the Okavango Delta, Bali Airport, London Oxford Airport, Berlin Brandenburg Airport, the CRJ 550/700, the PA-28R Arrow III, Kristiansand Airport, Macau City & Airport, Bonaire Flamingo Airport, Milano Linate Airport, the Singapore City Pack, Tokyo Narita Airport, Yao Airport, the F-15 Eagle, the Paris City Pack, Greater Moncton Airport, Tweed New Haven Airport, Santorini Airport, Sydney Airport, Helsinki-Vantaa Airport, Reggio Calabria Airport, Bastia Poretta Airport, Munich Airport, Paris Orly Airport, Newcastle International Airport, Sankt Johann Airfield, Dublin International Airport, and Seoul City Wow. We even have a beta preview of Singapore Changi airport.
If you need to be taught extra in regards to the game itself, you possibly can learn our evaluation which is able to inform you every little thing it is advisable to learn about Asobo Studio’s game.
Microsoft Flight Simulator is already out there for Windows 10 and Steam, and Xbox Series X|S.